Pernilla K. Dalope
location: Bay Area, California
education
  B.A. Computer Games Development - Game Design
University of Skövde, Sweden
2002-2006

Exchange Studies: Illustration & Interactive Design
Champlain College, Burlington, Vermont
Fall 2005
 
 
software
  - Adobe Creative Suite
- Autodesk / Maya
- Microsoft Office

Proficient with PC, familiar with Mac.
 
 
school projects
  Unarmed
Role-Playing Game
Credited for: Concept, Character & Environmental object Modeling, Character animation
Fall 2004

Poetry:
Adventure Game
Credited for: Concept, Character & Environmental object Modeling, Character animation
Spring 2003

Dream Forest:
Adventure Game
Credited for: Game Design, Concept, 2D art
Fall 2003
 
 
work experience
  Customer Service Representative / Game Master / Administrator
Gaia Interactive, Gaia Online
Nov 2006 - Present
Working mainly with resolving inquiries regarding account safety, acting as a liason between user base and project management to provide feedback regarding improvement and knowledge of features. Testing and reporting bugs for various features, suggest and plan for enchancements of various tools to improve efficiency and usability.
 
 
languages
  - HTML/XHTML
- CSS
- Flash/ActionScript

- English || Fluent
- Swedish || Fluent
- Chinese || Fluent in speech
- n00bspeak || Fluent
 
 
misc.
  volunteer
Moderator - Gaia Online || Aug 2003-Nov 2006
Book Recycling program, OCRRA - Syracuse, NY || Summer 2006

studies
High school Japanese studies - Hvitfeldtska Gymnasiet, Gothenburg, Sweden|| Fall 2000-Spring 2001
Introduction to Object Oriented Programming (C++) - University of Skövde, Sweden || Summer 2004

thesis, 2005
Design Document for Battle system - A suggestion for improvements for the battle system in Suikoden III
(Swedish title: Designdokument för stridssystem - Ett förslag till förbättringar av stridssystemet i Suikoden III)
University of Skövde, Sweden || Spring/Summer 2005
 
 
references
  Available upon request.